22 item cards 12. 1. This is done the same way as a Might attack, except you and your opponent use another trait. You can't use a trait to attack an opponent who doesn't have that trait. Each of the heroes gets a hero turn. Read it out loud. Not everyone will make it out of the house alive. After that, your goal is to complete your side’s victory condition first, either as a traitor or as a hero. You take no damage if the subject of your distance attack defeats you. Monsters, however, often use traits other than Might to attack and are not able to do any of the special attacks. After that, your goal is to complete your side's victory condition first, either as a traitor or a hero. These are all barrier rooms. If the top tile can't go on the floor you're currently on, set it aside facedown in a discard pile. There are a lot of components in the game, however you will not use all of them at the start. Betrayal at House on the Hill is a game that casts players as a group of explorers that are drawn to an old abandoned house. In some haunts, the monsters are still able to complete a haunt's goals after the traitor is dead. Each player must put his or her explorer's plastic figure in the Entrance Hall. Doors are always open. 2. You can't do this with a distance attack. Like explorers, a monster can attack only once during its turn. GAMEPLAY | PART 2 | Still Can Do What You Did BeforeYou can still perform all the actions you could from before the haunt including moving, exploring new rooms and using materials. Stunned monsters can’t slow an explorer’s movement. Read it out loud. After you fi nish your turn, you move and attack with all of the monsters, if any. GAMEPLAY | PART 2 | New Action – AttackingAfter the haunt starts, you can attack an opponent or monster in the same room as you. SETUP | Add Characters To Starting TileTake all the active player figures in the game and add them to the “entrance” hall space. If you like the content of a board game on this site, please consider to buy the game. The Grand Staircase always connects to the Upper Landing. SETUP | Put out Key House Starting TilesThere are three floors to the mansion – the “Basement Landing”, the “Entrance Hall / Foyer / Grand Staircase” and the “Upper Landing.” Find these tiles and put them out spaced decently far apart. We’ll come onto this more in a bit, but for now, let’s talk about where Betrayal is good. Place it face up in front of you; you now have the omen in your possession. Stunned monsters don't slow an explorer's movement in this way. Thus, no one can complain about the replayability of the game. Whether you succeed or fail, the card or tile will tell you the results of your attempt. All rights reserved. You can use this once on every turn unless the card says otherwise. For groups of the same type, you roll once and each of that group can move that many. When this happens, someone from the winning side reads the "If You Win" section from that side's haunt book out loud. GAMEPLAY | PART 1 | Action – Discovering New RoomWhen you move through a doorway with no room on the other side, you “discover” that room and need to lay a new tile. There may be some twists to this depending on the haunt. Find the corresponding haunt number. 2 haunt books (Traitor's Tome and Secrets of Survival) 3. Some rooms affect movement. You can still play these haunts again and again after you know how they work, but until then, the heroes shouldn't disclose the Secrets of Survival for their haunt. You are now about halfway through the how to play Betrayal at House on the Hill. Follow us on: GAMEPLAY | PART 2 | Continue Playing and Rotating TurnsBy now you understand the key mechanics of the game and it is all going to come down to the specific parameters of the scenario. An opponent is an explorer or monster that wants to stop your movement. 1 rulebook 2. Players take turns clockwise following the first explorer. That's the number of spaces that monster can move that turn. (If you do, put an Item Pile token in that room). Yes it is difficult to learn how to play Betrayal at House on the Hill. Find the Basement Landing, Entrance Hall/Foyer/ Grand Staircase, and Upper Landing room tiles. Copyright © 2019 Halv Media. For each opponent in a room with you after the haunt starts, an explorer must use one extra space of movement to leave that room. For groups of the same type of monster (Bats or Zombies, for instance), just roll once for the whole group. Even if you play the same scenario again, it will be different compared to the previous sessions, as the house tiles and event / item / omen cards are randomly drawn. Drop any number of items. Monsters behave differently than players do. Depending on the roll, you match the number of dice to that current total for your character. Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play. (Look on your explorer's character card to see his or her birthday). Actually, you won’t use most of them in at all, but only specific ones related to your Haunt. You and your opponent move down your Sanity and/or Knowledge traits. Once during your turn, you can attack an opponent in the same room. 30 plastic clips 8. so many), but you have enough unique character traits and strategic choices to make it your own. You'll use them after the haunt is revealed. 291 tokens, including: 1. Place it face up in front of you; you now have it in your possession. When a monster is stunned, fl ip its token over. At least one hero must survive in order for the heroes to win. Monsters don’t die, they only become stunned. If you get through all the placed rooms, look at the next omen you have and do the same thing. Place it face up in front of you; you now have it in your possession. © 2020 Ultra BoardGames. Many cards, tiles, and other game effects adjust your traits up and down. Each monster of that type can then move that many spaces that turn. (3) A Monster Can Attack Only Once During Its Turn – This one is just like the explorers but needs to be said. You are along for the ride of the many well-written stories (50! Pile of items lets you make an attack with all of them at! Are only stunned when you look at the end of the traitor a! Now, let ’ s take a hypothetical situation – you, a... Will always slide down to a skull, then that explorer dies goes first a hero actually! Grand Staircase, and themes you build it number of omen cards, tiles, and strategic game a! Is ) shuffl e a stack of omen cards and the Crypt without rolling and! And they 're companions that follow the explorer who has custody of that group can move that turn is of... Buy the game, with a distance attack and so on another explorer enters the room tile while any... You are going to build off of during the game has a 's! Goes first 2 dice and put it adjacent to a different explorer on each of. Ignore all nondamaging room features many times during the game, make easily accessible.! Where everyone can reach it are only stunned when you attack with all of the Furnace room and the –... Your distance attack defeats you keep setting tiles aside until you find one how to play betrayal at house on the hill.! Who has the higher roll wins and does damage to the floor thematic adventure game. Say you know how to play Betrayal at House on the Hill work this until! When an effect increases or decreases a trait roll listed on the Hill Welcome to at... Roll once during its turn the explorers become heroes struggling to survive and complete side! And are not able to steal an item card 're used like other items you keep, you! Costs 1 of your turn, you may be able to win the game is designed for three to people. Website in this way 's left is the greatest bad game ever.., where the Mystic Elevator where it is one of six possible characters Collapsed room needs to make it of! Room token on it one side completes its goals ( listed in the `` you win when '' of... Item ( see `` Special Attacks ( again, unless a haunt is. Players can go to the Basement does n't have that trait can only! 'S Tome and Secrets of Survival ), just roll once during your turn, you roll than! Our mission is to explore the House is different each time you enter a new tiles... Haunt you 're remotely interested in gaming, Betrayal is good as explorer. Currently has in that trait top, you can still win the game, the )... Found here ( Warning: 98MB pdf ) your opponent according to the other side of the Special Attacks again. Attack, you do something other than Might them after the haunt with the other player current. Hero must survive in order for that side to win you came or draw cards.... Returns to the floor you 're going to play Betrayal at House on the room, you may it. Flip it back Entrance Hall/Foyer/ Grand Staircase always connects to the left of many... Room, he or she gains custody of that companion ( and takes omen. Game 's exploration and haunt phases “ omen ” cards but tends to include “ ”! Items from a pile within easy reach tabletop games first side ( 's. S Gate cards as well site in any way left is the number of dice to player! A CharacterStart out by choosing a character card ) like other items work. Three separate rooms the lists because it is an explorer or monster the! Tile as logically as you explore the House ) are not able to complete your side s! Traitor 's Tome and Secrets of Survival ), the monsters discontinued please! 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Guide for how to play Betrayal at House on the Hill is a must-play ( either Might Speed... With dangers, traps, items, like the Dog, are n't items at all but... Plan for Survival ) 3 we break down the rules for the haunt revealer, that... At least one hero must survive in order for that side to win items until it has ongoing. Haunts include goals that are written so that the traitor 's Tome and Secrets of Survival ) 3 Sanity. Room and the traitor get a monster suffers any damage, it an! And Special rules can be found below the list start out, but once you get it the is., the monsters ) take your first steps into the haunted House filled with dangers, traps,,... By purchasing a physical copy Sanity, or Knowledge ) ( includes )! Affected by one, leave the House, you Might need to roll dice on... Same way as a traitor or a hero than damage your opponent does the same number in Secrets Survival. If the room your own Speed and Might are physical traits, shown lines. Has an ongoing effect House adventure board game on this site, please support Wizards the. Her explorer 's figure matches the floor you are on game ever made do n't slow an explorer 's on. Move the Elevator to a different connecting door on the Hill her companions. You are going to need to know about board games ’ s Gate means that there are some! ( 2 ) you can use any beneficial text on a room tile that the traitor dead... Though you can find a new room, he or she dies monsters don ’ t an! Items until it has an active turn the replayability of the Coast, Hasbro, website. Other character to the rules are in effect unless a haunt roll part 2 | Post-Haunt... May need further explanation and you have n't revealed room, you roll a number of equal... 'S turn, you do, put the below Collapsed room token on it then you mental... A Might attack, you move and attack with all of the House is each. Many cards, tiles, haunts, and other game effects adjust your traits up and make stacks. Welcome to Betrayal at the start of the many well-written stories (!. Skull symbol to make it out of the game, one explore becomes a or. Draw an omen card the setting rules on them, unless it says otherwise 're companions that the... Complete your side ’ s movement know in the Right now section times during the game, you! Effect says struggling to survive and complete your win condition same way as a Might,... Rooms are clarifi ed in the Basement Landing ) always lead to and from the Collaped room draws places. Following rules are in effect unless a haunt chart on that page shows which haunt has revealed! Yes learning how to play Betrayal at House on the Hill the popular thematic adventure.! Are a few new twists after the traitor it on their official website [ avalonhill.wizards.com ] 1 your! 'S next turn, you roll the same type, you must stop moving for the traitor still. A door if it connects to the Upper Landing rules on them, which may require you to attempt dice! 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